Studio

Drawn on twos.Rendered on ones.

orbimotion is a motion studio for software launches. We work the way hand-drawn animators always have: rough first, final later, every frame on purpose.

What’s a line test?

The first time a drawing moves.

In hand-drawn animation, a line test is the first playback of rough pencil drawings, shot to check the timing before anything gets cleaned up or coloured. It’s where you find out if a moment works.

We still start every film there. That’s why our name for the way we work is Line Test, and why the rough lines stay in our logo.

On ones · 24 drawings a second

Smooth and exact. How we move your product.

On twos · 12 drawings a second

A little hand-made. How we move everything drawn.

How we think

Four rules on the lightbox.

01

Rough first

We sketch the whole film before we polish any of it. You approve a timed animatic, not a promise.

02

Every frame is a decision

Nothing moves just because it can. Each beat earns its frames, or it gets cut.

03

Product on ones, personality on twos

Your UI moves smoothly and exactly. The hand-drawn bits move on twos, so it still feels made by people.

04

Sound-off first

Most people meet a launch muted, in a feed. We design for that first, then make it sing with the sound on.

About the reel

Why we make spec films.

honest about it, always.

Portfolios usually show the work a client approved. Ours shows the work we’d pitch. We pick launches we admire, re-imagine the film, and label every one as unofficial concept / spec work.

None of the brands on this site commissioned, approved or endorsed these films. We don’t use them to suggest a relationship that doesn’t exist, and we never will. It’s simply the fastest way for you to see how we think before you spend anything.

If you represent one of these brands and would like a film taken down, email us and it’ll be gone the same day.

SC 05 · How a film gets made

Rough first.
Final later.

  1. 01

    F 0001 – 0240

    Rough

    Script and storyboard in pencil, cut to a timed animatic. You see the whole film before anything gets polished.

  2. 02

    F 0241 – 0480

    Clean-up

    Style frames, type and your product UI rebuilt in vector, so every screen stays sharp at any size.

  3. 03

    F 0481 – 1200

    Colour & motion

    Product on ones, personality on twos. Colour, camera, sound design and the details you feel more than see.

  4. 04

    F 1201 – END

    Launch

    The master film, plus cutdowns for every feed: 16:9, 1:1, 9:16 and a loop for the timeline.

Intro call · 30 min · video

Book a 30-minute intro.

Pick a time that suits you. No deck, no prep: just your launch, your date and the rough idea.

You’ll talk to Nagesh

a real person · not a sales script

  1. 00:00Your launch: what it is, when, who it’s for
  2. 10:00What we’d make: length, look, cutdowns
  3. 20:00Timeline, a price range, next steps

Rather write it down? Send a brief →

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